
About Me
I am a software engineer with 3 years of experience working for Raytheon Intelligence and Space. I have a passion for video games and I'm looking to make my way into this industry!
I studied Computer Science at the University of Texas at Dallas (graduated 2022). While there, I was active in my local game dev community as the Treasurer of the Student Game Developer Association (SGDA) at UTD, where I helped to organize events for fellow students, encouraging and promoting professional game development.
From my time in software development, I have valuable experience in Agile methodologies, software containerization, and various development and testing frameworks. In game game development, I have worked on several game projects as a programmer, solo and in teams ranging 4 to 40. My experience is primarily in the Unity game engine, with some experience in Unreal.